A downloadable tool

Buy Now£19.99 GBP or more

Game Balancing Tools Bundle

Balance your game economy, progression, loot, combat, rewards, and difficulty before players find the cracks.

This bundle includes 7 offline browser tools for designing and tuning progression, economies, combat, loot, rewards, and difficulty.

Use it to test the systems that determine whether your game feels rewarding, grindy, generous, frustrating, easy, or impossible.

Balance

  • Idle economy curves
  • Upgrade costs and income growth
  • Loot tables and drop rates
  • Pity systems
  • Combat encounters
  • Enemy HP and DPS
  • Difficulty scaling
  • Rewards and progression
  • Currency sinks and sources
  • Achievement pacing

Included

  • Idle Economy Balancer
  • Idle Economy Balancer + Curve Preview Tool
  • Loot Table + Drop Rate Balancer
  • Combat Encounter Balancer
  • Difficulty Curve Balancer
  • Economy Sink / Source Balancer
  • Achievement Design + Balancing Tool

Good For

  • Idle games
  • Incremental games
  • Clickers
  • RPGs
  • Roguelikes
  • Survivors-likes
  • Strategy games
  • Combat prototypes
  • Economy design
  • Loot systems
  • Achievement systems
  • Game jam projects

Why Bundle These Together?

Most balance problems are connected.

If rewards are too generous, the economy breaks. If enemy scaling is too aggressive, upgrades feel useless. If loot drops are too rare, progression feels slow. If achievements arrive too quickly, they stop feeling meaningful.

These tools help you test those systems together so you can spot problems early and make better balancing decisions before players feel the pain. Game balance is rarely about one number—it's about how all the numbers interact. 

Purchase

Buy Now£19.99 GBP or more

In order to download this tool you must purchase it at or above the minimum price of £19.99 GBP. You will get access to the following files:

Game-Balancing-Tools-Bundle-itch.zip 3.3 MB

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